The OCR Specification of A-Level Computer Science contains a 20% portion of the grade
dedicated to the production and write-up of a solution to a problem. We were left to interpret
our own problems, and develop something that both proves skill in use of IDEs, and functions
as intended. I decided to create Minesweeper with added playability features to increase the
replay value of the game, as I believe that popular versions of the game lack content past the
core gameplay loop.
I developed Minesweeper Rewritten using Unity, VS Code and C#. This was my first dive into
programming past basic algorithms in Python, so I had a lot to learn. Despite this immense
challenge, I believe that I created a well-crafted game, using various elements in object-oriented
programming such as dictionaries, switch cases and classes. I believe that my ability to pick up
these techniques in the window I was given to develop the solution (July - December 2022) displays
my passion to create functional, polished and most importantly fun projects when given the time to
do so.
THIS SITE IS A WORK IN PROGRESS. I HAVE YET TO FINISH DEVELOPMENT OF MINESWEEPER REWRITTEN.
CHECK BACK IN 2023 FOR SOURCE CODE & DOCUMENTATION.